Packed prim Scale in VEX

float scale = chf("scale");

matrix3 trn = primintrinsic(0, "transform", @primnum);

matrix scalem = maketransform(0, 0, {0,0,0}, {0,0,0}, scale, @P);

trn *= matrix3(scalem);

setprimintrinsic(0, "transform", @primnum, trn);

#wrangle #Houdini

1,553 views0 comments

Recent Posts

See All

New Job - Weta Digital

After more than 5 years working at MPC as Fx Td, FX Lead, Crosshow FX Lead and CG Supervisor two shows, I have decided to move forward to look for new adventures. Glad to be a part of this amazing stu