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Timucin Ozger
Jul 6, 20231 min read
Mastering Water Simulations in Houdini: Conquer the Seas with "Battleship" Tutorial!
Dive into Houdini's water simulations with my "Battleship" tutorial! Unlock the power of Houdini's tools to create breathtaking water...
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Timucin Ozger
Mar 7, 20231 min read
Pyro Car Jump
Latest tutorial focusing on a single shot, Houdini 19.5, GPU Pyro Solver, and many more.
602 views0 comments
Timucin Ozger
Jan 25, 20221 min read
Quantum Conflict Teaser Drop
Welcome to my next-gen Houdini Tutorial Teaser Trailer. More info coming soon. #studioriented#sidefx#houdini#tutorial#fx#vfx visit my...
1,082 views0 comments
Timucin Ozger
Jan 15, 20221 min read
Quasar Conflict
Latest Tutorial started to take shape #studiooriented #pyro #houdini #tutorial #quasarconflict This is coming along, raw renders, still...
658 views0 comments
Timucin Ozger
Dec 9, 20211 min read
Gnomon Workshop Tutorial is OUT !!!
Another tutorial is out. This time brought to you by Gnomon Workshop, check it out at below link https://www.thegnomonworkshop.com/tutori...
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Timucin Ozger
Nov 16, 20211 min read
Outstanding VFX HPA 2021 Nominations Near
“Godzilla vs. Kong” was nominated for Hollywood Professionals Association Best of luck to rest of my colleagues. Pier Lefebvre, Michael...
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Timucin Ozger
Sep 7, 20211 min read
Apolcaypse is OUT and doing amazing !!!
So I finally finished the Apocalypse tutorial, and it has been doing great, so thank you for your support. Below is the link to page on...
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Timucin Ozger
Aug 9, 20211 min read
New Reel 2021 - Uploaded
My Latest Reel for 2021 - Tried to keep it short I worked on these projects from FX Artist to CG Supe but most of the time focusing on FX...
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Timucin Ozger
Jul 12, 20211 min read
APOCALYPSE Tutorial Progress Report
Hello Everyone; I know its been a slow progress, but I don`t want to disappoint with shady renders, so its taking a while, meanwhile I...
289 views1 comment
Timucin Ozger
Apr 29, 20211 min read
Apocalypse Studio Oriented Teaser
Teaser Trailer for my upcoming Houdini Tutorial, all you see is generated from a 20mb scene file. We start from a completely empty...
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Timucin Ozger
Feb 25, 20211 min read
GODZILLA VS KONG
Look at this beauty Luckily we don`t get see much of the #MPC work apart from some shots, which I wont reveal here. But Great work...
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Timucin Ozger
Feb 25, 20211 min read
Update on Career Mr.X FX Head of Department
I now work as the FX HOD at Mr.X Toronto . I am finally able to bring in my years of experience into efficient , high quality tools with...
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Timucin Ozger
Jul 7, 20201 min read
New Job - Weta Digital
After more than 5 years working at MPC as Fx Td, FX Lead, Crosshow FX Lead and CG Supervisor two shows, I have decided to move forward to...
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Timucin Ozger
Mar 27, 20201 min read
Launched One On One Houdini Consultation !!!!
Hi Everyone; I am super excited to share with you that during this isolation days, I launched my one one one consultation services......
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Timucin Ozger
Mar 24, 20201 min read
#NEBULA #Studio_Oriented
My latest tutorial in the works goes in deep about VEX Volume Procedural. This method allows us to create voxel independent detailing to...
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Timucin Ozger
Feb 16, 20201 min read
Houdini 18 Mini Training Videos
Welcome to my latest edition of Studio Oriented "It`s Not Working" We will simply try to tackle one problem at a time instead of massive...
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Timucin Ozger
Oct 27, 20191 min read
Elite Fallen is OUT !!!
Elite Fallen is finally OUT, Learn how to procedurally create Cities, and render them efficiently using REDSHIFT!!! Here is a link to...
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Timucin Ozger
Sep 29, 20191 min read
New Project Godzilla vs Kong
I am super excited to announce that, I will be working on Godzilla vs Kong, since my speciality is FX, this will be a show where I will...
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Timucin Ozger
Aug 19, 20191 min read
Elite Fallen Studio Oriented Promo Video
Welcome to my lates Houdini Training Elite Fallen A full sequence where we will recreate from zero to hero. We will almost use all...
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Timucin Ozger
Apr 15, 20191 min read
A little progress update #StudioOriented
Next tutorial includes city building, lots of FX, optimizations, it will take an empty Houdini scene to a finished SciFi City Chase with...
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