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Timucin Ozger
- Oct 20, 2018
- 1 min
A new Beginning - CG Supervisor
This promotion is particularly a different one. I now become a CG Supervisor at MPC. Meaning, animation, lighting, roto, DMP are now a...
327 views0 comments
Timucin Ozger
- Jun 4, 2018
- 1 min
Live Chat with me
I activated live chat tool from the website. I will try to answer your questions. I may not be available at request but will try to catch...
210 views0 comments


Timucin Ozger
- Apr 22, 2018
- 1 min
// Masters of the Sea//
Houdini Extensive studio oriented Flip Training very first RnD images. Also trying to make this work with maximum 32gb ram is quiet...
996 views0 comments
Timucin Ozger
- Apr 22, 2018
- 1 min
VFX Studio Oriented Houdini FX Testimonials
I just wanted to share some feedback from Artists who bought my tutorial. "it is easy to understand and I have not seen your way. and...
365 views0 comments


Timucin Ozger
- Mar 1, 2018
- 1 min
VFX Studio Oriented Houdini FX Training is OUT
My first , full length , professional tutorial is out You can purchase the tutorial at the following link. Thanks for your patience....
5,526 views0 comments

Timucin Ozger
- Nov 5, 2017
- 1 min
New Position Cross Show FX
Hi Again I have been promoted to Cross Show FX Lead. I am on the position since 2017 Summer . My challenges just grew a little more with...
371 views0 comments








Timucin Ozger
- Mar 19, 2017
- 1 min
Ghost In The Shell is Wrapped
I am super excited to say that the show is wrapped, and looking amazing. All the hard work surely paid off, I am very confident that it...
221 views0 comments


Timucin Ozger
- Jan 22, 2017
- 1 min
My Latest Reel 2016
Reel 2016 The Ambition - The Platige X-Men Apocalypse - MPC Goosebumps - MPC The Expendables 3 - WWFX Hercules 3d - WWFX Some RnD...
208 views0 comments






Timucin Ozger
- Jul 25, 2016
- 1 min
Ghost In The Shell
Hi; Started working on a feature version of Ghost in The Shell.http://www.imdb.com/title/tt1219827/ I am very excited to work on this...
91 views0 comments


Timucin Ozger
- Feb 15, 2016
- 1 min
GitHub and PyCuda RnD
Hi; I am super excited to have finally started my first steps in to Cuda through pyCuda. Here is the link for the gitHub....
473 views0 comments
Timucin Ozger
- Jul 24, 2015
- 1 min
Remove point by condition
int condition = (@P.x > 0) ? 1: 0; // short form if() test // defines an integer of 1 or 0 if (condition){ removepoint(geoself(), @ptnum);...
2,287 views0 comments
Timucin Ozger
- Jul 24, 2015
- 1 min
Using secondary inputs on an wrangle SOP
@P = point(@OpInput2,"P",@ptnum); or also @P = point(1,"P",@ptnum); @P.y = point(@OpInput2,"test",@ptnum); @P =...
3,441 views0 comments
Timucin Ozger
- Jul 24, 2015
- 1 min
Noise with Vex
vector freq = {1,1,1}; vector offset = {0,0,0}; float amp = 0; int turb = 5; float rough = 0.5; float atten = 1; onoise(@P*freq - offset,...
2,464 views0 comments
Timucin Ozger
- Jul 24, 2015
- 1 min
Packed prim Scale in VEX
float scale = chf("scale"); matrix3 trn = primintrinsic(0, "transform", @primnum); matrix scalem = maketransform(0, 0, {0,0,0}, {0,0,0},...
1,631 views0 comments
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